itec 2070 week 3 assignment accessibility features that are advanced

Assignment: Accessibility Features That Are Advanced

Identify how to address accessibility legislation in the project implementation. What accessibility features will be implemented for this site?

Support how you will have your site accessible, technologically advanced, and still remain within budget.

Email one student in the class and share ideas about what is working well for you in your design thus far and what you are having trouble with. Include a summary of the exchange including the resolutions for moving forward.

The submission should include all three aspects and make each aspect complete with a heading that identifies each aspect. Your submission should be 4–5 pages in length. Your report should conform to APA style.

Prepare: Accessibility in a Human-Computer

The World Wide Web Consortium (W3C) is the main international standards organization for the World Wide Web. The W3C establishes principles and specifications for interoperable software and tools to ensure that the web can reach its full potential. The W3C Web Content Accessibility Guidelines (WCAG) 2.0 encapsulate the five basic principles of a user-interface design (W3C, 2008).

These five principles of a good user-interface design—consistency, flexibility, naturalness, non-redundancy, and supportiveness—encourage you to adopt a critical approach to design (Dix, Finlay, Abowd, & Beale, 1997; Macaulay, 1995).

In designing websites, you need to accommodate accessibility by creating sites that can be used easily by all users—with or without disabilities. You need to consider different operating systems, devices, and browsers. Product manufacturers should make their products accessible or capable of using assistive technologies. Some websites require assistive technologies, such as head pointers, screen readers, and touch screens, to help users with disabilities. Unfortunately, some manufacturers do not offer accessibility.

In brief, the web pages you create must be easy to navigate and read so that everyone can use them, regardless of equipment, disability, knowledge, or locality.

When analyzing a specific human-computer interaction (HCI) for accessibility, consider interface features, such as perceivable, operable, understandable, and robust (W3C, 2008; Dix, Finlay, Abowd, & Beale, 2004).

In this unit, you will study accessibility in HCI. You will look at recent accessibility litigation and consider the way it affects HCI design. You will also analyze the accessibility features in a specific HCI and the effects of non-accessibility on website users with disabilities.

Learning Outcomes

Upon successful completion of this unit, you will be able to:

  • Discuss recent accessibility litigation
  • Analyze the accessibility features in selected HCI applications

References

World Wide Web Consortium. (2008).
Web content accessibility guidelines (WCAG)
2.0. Retrieved from http://www.w3.org/TR/WCAG20/.

Dix, A., Finlay, J., Abowd, G., & Beale, R. (1997).
Human-computer interaction (2nd ed.). Harlow, England: Prentice Hall.

Dix, A., Finlay, J., Abowd, G. D., & Beale, R. (2004).
Human-computer interaction (3rd ed.). Harlow, England: Prentice Hall.

Macaulay, L. (1995).
Tutorial guides in computing and information systems: Human-computer interaction for software designers. London, England: International Thompson Computer Press.


Explore

You will use a variety of resources in this unit. The list below contains all of these resources. The Unit Schedule below outlines the individual resources you will use for each assignment. Be sure to scroll down the page to see all of the assigned resources for this unit.

Unit Schedule

Assignment Required Resources Optional Resources Due Date
Assignment: Accessibility Features That Are Advanced Preece, J., Rogers, Y., & Sharp, H. (2015). Interaction design: Beyond human-computer interaction (4th ed). Hoboken, NJ: John Wiley & Sons.

  • Chapter 9, “The Process of Interaction Design”
  • Chapter 10, “Establishing Requirements”
  • Chapter 11, “Design, Prototyping and Construction”
Articles:

Submit by Day 7.
SUNDAY
4/26/2020
BY 8 PM

Required Readings

Preece, J., Rogers, Y., & Sharp, H. (2015).
Interaction design: Beyond human-computer interaction (4th ed). Hoboken, NJ: John Wiley & Sons.

  • Chapter 9, “The Process of Interaction Design”
  • The Process of Interaction Design: What does interaction design involve? There are specific advantages for involving users in development and this chapter will help you understand those advantages. You will also be able to identify and build a simple lifecycle model of interaction design. You will be able to ask some important questions about the interaction design process.

  • Chapter 10, “Establishing Requirements”
  • Establishing Requirements: How can you determine requirements? In this chapter, you will learn how to identify requirements from a simple description. This information will enable you to begin to perform hierarchical task analysis on a simple description. You will also learn the process of developing a use case from a simple description.

  • Chapter 11, “Design, Prototyping and Construction”
  • Design, Prototyping and Construction: What is prototyping and why will it help produce a map for various activities? This chapter will guide you in producing simple prototypes from the models developed during the requirements activity. In addition, you will be exposed to physical computing kits as well as software development kits, and their role in construction.

Required Media

Laureate Education, Inc. (Executive Producer). (2010).
Interface Chronicles: Aftershock. Baltimore, MD: Author.

Interface Chronicles: Aftershock is an interactive first-person game where you, acting as an HCI expert in the distant future, help an elite group of scientists identify and correct potentially life-altering HCI design flaws. There are four levels to this game. You will need to complete each level and record the access code given at the end of each in order to move on to the next level.

ALSO below I added it down at attachments TRANSCRIPT

https://class.content.laureate.net/2cd87caae706a36f3556cb85e79ba0d9.doc

Optional Resources

Henry, S. L. (Ed.). (2005).
Essential components of web accessibility. Retrieved from
http://www.w3.org/WAI/intro/components.php

This web page demonstrates how web accessibility relies on interactions of components and how improvements in components can enhance web accessibility. The web page also discusses the Web Accessibility Initiative (WAI) guidelines that affect different components, including content, text, images, sounds, code or markup, web browsers, assistive technology, authoring tools, and evaluation tools. You may be particularly interested in the diagram that shows how different components relate to each other and interact with web content. The implementation cycle shows the relationship among content, authoring tools, user interfaces, and assistive technologies.

Caldwell, B., Cooper, M., Reid, L. G., & Vanderheiden, G. (Eds.). (2008).
Techniques and failures for Web Content Accessibility Guidelines 2.0. Retrieved from
http://www.w3.org/TR/WCAG20-TECHS

This web page presents facts to help web developers meet the WCAG guidelines. It covers the fundamental ways for any implementer to create an accessible website. Look at the various headings in the Table of Contents. You will find information on what to do when creating a website, including the following points:

    Adding a link at the top of each page that goes directly to the main content area

    Allowing users to complete an activity without any time limit

    Providing a movie with extended audio descriptions

    Ensuring that information conveyed by color differences is also available in text

    Providing a site map

Henry, S. (Ed.). (2012).
Web Accessibility Initiative (WAI). Retrieved from
http://www.w3.org/WAI/intro/wcag

 

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